Dynamic flow control Conditional execution and write masking. Native support up to bit floating point integer rendering mode. Procedural shading Full instruction set for vertex and pixel programs Z-correct bump mapping Hardware-accelerated shadow effects with shadow buffers Two-sided stencil Programmable matrix palette skinning Keyframe animation Custom lens effects: Powers the next-generation of complex, realistic shadow effects by accelerating shadow generation. True-color, 64×64 hardware cursor alpha.

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NVIDIA GeForce FX LE Specs | TechPowerUp GPU Database

Best viewed with IE 5. Powers the next-generation of complex, realistic shadow effects by accelerating shadow generation. Designed to run perfectly with the next-generation PCI Express bus architecture. With a GeForce FX powering your games, you’ll have the graphics processing 5070le needed to unleash stunning 3D worlds and the most life-like character animations ever seen in interactive entertainment.

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Native support up to bit floating point integer rendering mode. With a GeForce FX performance-class series powering your graphics experiences, you can run applications and games at higher resolutions and at speeds never before possible.

Very long vertex programs up to static instructions with up to 65, instructions executed before termination. It leads you to a new era of graphics and gaming.

Advanced technology designed to enhance the performance of bleeding-edge games that use complex shadows. Multibuffering double, triple or quad for smooth animation and video playback. Accurate shadows that effectively mimic reality without bogging down frame rates are one of the keys to more believable game environments.

The second-generation CineFX 2. Native hardware support for 32 bpp, 64bpp and bpp rendering modes.

So, shouldn’t you be playing your games the way they’re meant to be played? True-color, 64×64 hardware cursor alpha.

Dynamic flow control Conditional execution and write masking. Procedural shading Full instruction set for vertex and pixel programs Z-correct bump mapping Hardware-accelerated shadow effects with shadow buffers Two-sided stencil Programmable matrix palette skinning Keyframe animation Custom lens effects: Second-generation Intellisample technology delivers up to a percent increase in fd efficiency for compressing color, texture, and z-data, and powers unprecedented visual quality for resolutions up to x 5700ls High-Precision 3D Graphics Up to 8 pixels per clock rendering engine bit, studio-quality, floating-point precision computation through the entire rendering pipeline.

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Very long pixel programs up to 1, instructions.

UltraShadow Technology Advanced technology designed to enhance the performance of bleeding-edge games that use complex shadows.